Added map invincibility to all 3 event maps: Neutral map = 3 seconds (fixed) + 2 seconds (voidable if you shoot someone right out of the warp)
ANI/BCU = 4 seconds (fixed) + 3 seconds (voidable if you shoot someone right out of the warp)
Fixed a bug where shooting the \rKyanitehail\r would result in a crash
Reminder that the S P E L L and dark S E A L card fragments have been reintroduced again in game for a very limited amount of time. You can drop them from Goldies (such as Flyseed, Eerie Blimp, Delipated Archer).
While you have a chance of dropping a complete SPELL card from Primordial Shrine, whereas SPELL and/or Dark SEAL card from the much hard to kill Messenger's Curse boss in the Neutral Event Map.
Adjusted the amount of Ancient Weapon Remnant needed to make the Ancient Weapon Vessel
Adjusted the success rate to make the Ancient Weapon Vessel
Added Non-dispute cards to ANI/BCU map. Players between level 111-120 will now have access to 2x Non-Dispute cards at login every 24 hours and can only use them ANI/BCU Malformed Atlantis map to grind without getting attacked. Note that players between level 11-110 already had these cards prior to the patch but they have been enabled in the events maps
Adjusted the non-dispute HOUR from 90 mins to 60 mins to compensate for the non-dispute cards
Weekly PVE quest can now be shared with formation members
PVE missions will now count the monsters attacked by a player but finished off by another for both parties
Fixed a bug where "Formation recommended" text was shown on Daily PVE missions