Name: Hyper Enchant Item Protect Card

Gear Type: All Gears

Usable after 10 enchantments

Failed enchantments fall back to enchantment level 10

Enchantable: Yes

Tradeable: Yes

Sellable: Yes

Trashable: Yes

Warehouse: Enabled

Shared Warehouse: Enabled

Brigade Warehouse: Enabled

Description: Protects an item from being destroyed when enchant fails. A failure in Enchant will set the item back to Enchant:10.

Item Level Gear
Item Level Gear
Monster Level Min. Count Max. Count Drop Chance
Lord Kreacia 110 1 3 0.5%
Mighty Shirne 100 2 5 0.6%
Mighty Egma Schill 100 2 5 0.6%
Mighty Ordin 100 2 5 0.6%
Mighty Rock Emperor 100 2 5 0.6%
Mighty Skadi 100 2 5 0.6%
Mighty Bishop Blue 100 2 5 0.6%
Mighty Bishop Black 100 2 5 0.6%
Mighty Bishop Red 100 2 5 0.6%
Monster Level Min. Count Max. Count Drop Chance
Mighty Calzaghe 100 2 5 0.6%
Guardian of the Phillon 110 2 5 0.5%
Summoned Ordin 99 2 5 0.5%
Summoned Hornian King 99 2 5 0.5%
Summoned Rock Emperor 99 2 5 0.5%
Summoned Gryphon 99 2 5 0.5%
Summoned Echelon 97 2 5 0.5%
Summoned Carrier 97 2 5 0.5%
Element no.1 Element no.2 Element no.3 Element no.4 Element no.5 Cost Success Rate

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